If you are new to VR, welcome aboard. This shorter-than-it-should-be document has been written to help get you up to speed to all the current generation consumer level virtual reality systems available today.
Do you want or own a recent gaming computer? Are you comfortable keeping a computer updated and running? And do you like Windows OS? If so, you’d be best served by PC-based virtual reality. The two most robust platform options are the Oculus Rift and HTC Vive. PC-based vr provides the following pros:
You need a pretty powerful and recent gaming computer (or laptop). You’ll want at least a 6th generation i5 or i7 CPU, and at least a 960-series or better GPU (you can also use the equivalent AMD version of those chipsets). On the laptop side, I would recommend no less than a 1060 GPU.
See also: VR Hardware
Personally we love both, and for different reasons. The Vive has better tracking (for room-scale games) and the Rift has better comfort and optics. We recommend looking for deeper reviews into both vr systems and make the decision for yourself. Even better, if you can try them both out, that would better inform your decision.
Benefits to mobile vr include:
To get started with mobile virtual reality, you’ll want to get a compatible headset viewer, which is specialized optics that you mount your smartphone in. For compatible Samsung phones, you’ll want the Gear VR headset. For Daydream-ready phones, you can get the Daydream View (additional Daydream smartphones will be coming soon).
If you are looking to buy right now, we think a Google Pixel phone with a Daydream viewer is a smart pick for the time being. The Samsung Gear VR is a close follow-up, but we think the tracked input controller (although not 1:1 like pc-based vr systems) is an OK stop-gap measure. Make sure you get the version with a controller.
We hope to expand this document as time goes on, but if you have any questions in the meantime, let us know.
Submit your favorite VR link or app
Get 'This week in VR,' our weekly newsletter